Listing Templates
Set up how a listing should look once, and every card after that follows it. You control the title, item specifics, description, and where each card goes, separately for every marketplace you sell on.
Where Templates Sit in the Workflow
Once a card is identified and priced, your templates decide how the listing reads and where it goes.
What a Template Covers
A template is more than a title. It covers the things you would otherwise set up card by card.
| Part | What You Set Up | Scope |
|---|---|---|
| Title | The format, with tokens where the card data goes. | Per game |
| Item specifics | Which catalog fields buyers can filter on. On by default. | Per game |
| Description | A text body with tokens, or a styled template built in Design Studio. | Per game, or by rule |
| Category | Where the card lands in your store, and which categories it joins. | Per marketplace |
Most card listings carry the same facts: name, number, set, rarity, condition. The tedious part is putting them together a few thousand times. You define each part below once and reuse it across your inventory. Each marketplace keeps its own version, because a storefront does not have to read like an auction site.
Titles
Build the title format once. Your card details fill themselves in.
| Token | Fills With | Example |
|---|---|---|
| {name} | Card name, with a variant note added when one applies. | Charizard |
| {number} | Collector number. | 4/102 |
| {set} | Full set name. | Base Set |
| {setcode} | Short set code, for when the full name will not fit. | BS |
| {rarity} | Print tier. | Holo Rare |
| {finish} | Foil treatment. | Holo |
| {condition} | Grade, shortened for titles. | NM |
| {game} | Which game the card is from. | Pokémon |
Item Specifics
The details buyers filter by, filled from the same card data used to identify it.
Fields Filled from the Scan
Card name, number, set, set code, rarity, and finish go onto every listing. On top of that come the fields that only exist for some games: mana cost, mana value, power, toughness, border color, and frame for Magic; Pokedex number, regulation mark, and stamp for Pokémon; attribute, archetype, and card type for Yu-Gi-Oh!. You do not enter any of it card by card.
You Choose Them per Game
You only see fields that actually hold data for that game, so you are not staring at a list of blanks. Everything available is on by default and you switch off whatever you would rather leave out. The choice is per game. Your Magic listings can carry frame and border color while your Pokémon ones do not.
The Same Facts on Your Storefront
WooCommerce products carry the card facts you pick as storefront attributes. Set, rarity, condition, and finish are the starting four, drawn from the same catalog record eBay reads, and the selection is yours per game. They are published as proper store-wide attributes instead of loose text on a product, which is the only form WooCommerce filter widgets can read.
Descriptions at Two Levels
A plain text description is enough for most sellers. Design Studio is there when you want something more visual.
Description Templates
Write a text body once per game, using the same kind of tokens the title uses, and switch it on or off. One for Magic and another for Pokémon, or a single one covering everything. Until you write your own, a working default is in place and no listing goes out empty.
Design Studio
The visual builder, for a styled store template rather than a block of text. Lay out the card image, a condition badge, set and rarity, your shipping terms, and your own branding, without writing any HTML. This is what makes your listing look like a store rather than a spreadsheet row.
Rules Decide Which One
A $400 card and a $2 common do not have to be sold with the same page. Attach rules to your templates that match on game, set, rarity, condition, or price, including over an amount, under an amount, or inside a range. When several match, the one you ranked highest wins.
Sections That Appear Only When Relevant
A Design Studio template can hide parts of itself: a foil note only on foil cards, an artist line only when the artist is known, a back image only when you shot one. One template covers cases that would otherwise need three.
Cross-Link Your Own Store
A description can carry a grid of your other cards from the same set or game, linked back to your listings. A buyer who came for one card sees the rest of what you have without leaving the page.
Which Description Applies
A matching Design Studio template goes first. Failing that, your description for that game, then the one you wrote for all games, then the built-in default. Something always applies, and the more specific thing always wins.
Categories and Collections
Decide where your cards go without sorting them one by one.
eBay Store Categories
Your store's category tree comes in as a list you can point rules at. Send a whole game to one category, or name a set code when you want to be more specific, and the set rule wins. You can only pick categories that actually hold items, which stops a rule from sending a card somewhere eBay will reject it.
WooCommerce Categories, Two Levels Deep
Choose how far you want the filing to go: none at all, one category per game, or a game category with the set nested inside it. Cards are filed as they publish, and every product also carries its game, set, condition, rarity, and finish as tags for anything else you want to group by.
Run It Again After a New Set
Only missing categories are created. Publish a new release and you get what that set needs with everything else left alone, which makes it safe to run whenever your catalog grows.
Things Worth Knowing
Details PowerList TCG takes care of on its own.
Titles Are Kept Inside eBay's Limit
eBay cuts titles at 80 characters and yours are built to fit before they are sent. Where a title has to be shortened, whole tokens fall off the end until it fits. It ends on a complete word instead of half a set name.
Reprints Announce Themselves
A 25th Anniversary printing, a 2020 reprint, or another variant gets a parenthetical behind the card name so a buyer can tell it apart at a glance. It travels with the card name token, and any format using the name inherits it without an edit.
Title Characters eBay Rejects
Some card and set names contain things eBay's filters block, like the word bundle or the star in Evil★Twin. Those are cleaned out of the title on the way to eBay. The catalog itself is left alone.
Each Channel Gets Its Own Wording
Your storefront keeps its own title format and its own description, written per game or once for everything, separate from what eBay receives. A WooCommerce shop is not obliged to read like an eBay listing.
A Typed Title Stays Typed
Write a title yourself on a card that needs it and the template never rebuilds it. Same principle as pricing: an explicit decision is not quietly undone.
Batches Can Aim Somewhere Specific
Point a whole batch at one store category when you create it. It is quicker than writing a rule for a one-off box of cards from a single set.
Known Limits
Where a template stops and you take over.
- eBay and your storefront use different template systems. eBay listings are built from your title format and your description, styled or plain. A storefront keeps its own separate set. Each marketplace holds its own listing structure instead of both being forced into one shape.
- Titles are capped at 80 characters. That is eBay's limit, not ours. A long card name in a long set can leave nothing but the essentials, which is why the set code token exists.
- Title formats are per game, not per set. All of one game shares a format. Cards needing different wording get a title typed by hand, which then stays.
- eBay, WooCommerce and Shopify are the three marketplaces you can connect today. More are coming, and your templates carry over when they arrive.
- A description rule needs something to match on. Rules key off game, set, rarity, condition, or price. If the thing you want to branch on is not one of those, it takes a second template chosen by a rule that is.
Listing Templates: Common Questions
Do I have to set all of this up before I can list anything?
No. Every game ships with a working title format, and a default description is used until you write your own. Item specifics fill themselves from the scan. You can list on day one and come back to the rest when it matters to you.
What happens if a card is missing a piece of information?
The token comes back empty and the title closes up around it. You will not get a double dash or a stray hyphen where a set code should have been, which is what makes a single format safe to run across a whole game.
What is the difference between a description template and Design Studio?
A description template is a text body with tokens, written once per game, and it is enough for most sellers. Design Studio is the visual builder for a styled store template: layout, images, badges, and sections that appear only on certain cards. When a Design Studio template matches a card, it wins; otherwise your text template is used.
Can different cards get different descriptions?
Yes. Design Studio templates carry rules that match on game, set, rarity, condition, or price, including price over an amount, under an amount, or inside a range. A $400 card can get a different page from a $2 common, and the highest-priority match is the one used.
Which item specifics get filled in?
Whatever the catalog holds for that game. Card name, number, set, rarity, and finish on everything, plus game-specific fields like mana cost and power for Magic or Pokedex number and regulation mark for Pokémon. Only fields that actually hold data for a game are offered, they are all on by default, and you can switch off any of them per game.
Do my WooCommerce products carry the same card details as my eBay listings?
They come from the same place. The fields eBay receives as item specifics are drawn from one catalog record, and WooCommerce publishes your chosen fields as storefront attributes for the same card. Set, rarity, condition, and finish are the starting four, and the choice is yours per game.
Can cards go into different store categories automatically?
Yes. Your eBay store category tree is pulled in, and you write rules against it by game or by set code. A set rule beats a game rule, so Pokémon can land in one category while Surging Sparks lands in a more specific one.
What happens to categories on my WooCommerce storefront?
PowerList TCG files each card for you. Pick one of three settings: no categories at all, a category per game, or a game category with a set category nested under it. Only missing categories are created, which means running it again after a new release just fills the gap.
Can I override a template on one card?
Yes. Type the title you want on that card and it stays. A hand-written title is never rebuilt from the format, which matters for the occasional card that needs wording a template cannot produce.
Keep Reading
Every feature below is included on every plan.
One Template, Every Card.
Set the title, the specifics and the description once, and every card after that follows them.